Namhlanje’s ikhula ngokukhawuleza imbonakalo-mhlaba yezobuchwepheshe, abavelisi kufuneka ngokuqhubekayo baziqhelanise kwaye benze izinto ezintsha ukuze bahlale bekhuphisana. Ngelixa ukusebenzisa i-Digital Twin, i-IoT ye-Industrial, i-AI, kunye ne-Generative AI ibalulekile, imiceli mngeni ejikeleze ulwakhiwo lwenkqubo ekhoyo kunye nobuchwepheshe obuvelayo bunokuthintela ukusasazwa okukhulu. I-Tata Technologies izibophelele ekuxhobiseni abavelisi ngokusebenzisa uthethwano olubanzi lwedijithali kunye nezisombululo zemveliso ezikrelekrele. Izinto ezintsha zethu zidibanisa iinkqubo zophuhliso lwemveliso yedijithali kunye neyomzimba — ukusuka kumawele edijithali kunye nokugcinwa okuxelwe kwangaphambili ukuya kwi-automation eqhutywa yi-AI, ukuqinisekisa ukusebenza ngokungenamthungo kunye nokuhambisa ukusebenza kakuhle okungenakuthelekiswa nanto, ukuphumelela kweendleko, kunye nokukhawuleza kulo lonke ikhonkco lexabiso.
Inkqubo yobukrelekrele yedijithali ye-3D yinkqubo yokubonwa kwefektri ekrelekrele esekwe kwi-CS eyakhelwe kwi-Unreal Engine 5.
Iyodlula i-architecture ye-BS yendabuko ngokuchaneka kwemodeli, umthamo wenkqubo, kunye nokuchaneka kwexesha lokwenyani, kwaye idibanisa i-twinning yedijithali kunye neenkqubo ze-ERP ukudala ukubonwa kwe-ERP yefektri ehlakaniphile.
Idlula iinkqubo ze-ERP zemveli kuzo zonke iinkalo, ukuzisa i-ERP kwixesha le-3D.
Inkqubo yobukrelekrele yedijithali ye-3D ibonelela ngolawulo olubanzi lwenkqubo, imbono ekrelekrele ene-dimensional, ukucwangciswa kwabasebenzi kwizicwangciso zemveliso ezintsonkothileyo, kunye nolawulo lwenkqubo.
Ukubonelela ngoncedo kunye nokubeka iliso kwinqanaba ngalinye leyona nkqubo yemveliso yeshishini, ukuphucula ukusebenza kakuhle kwemveliso yeshishini kunye nokulungelelaniswa kokulungelelaniswa kwamasebe amaninzi.
Imodeli ye-3D ye-scene ixhomekeke kwi-Injini ye-Unreal ukwenza i-1: 1 imodeli elinganayo yezakhiwo zefektri, amaziko, izixhobo, indawo ye-scene, njl. ukwenza ulawulo lwe-intanethi luntywiliselwe.
Uhlalutyo lwedatha ye-Smart
Inkqubo yemveli ye-ERP idityaniswe kunye ne-Unreal Engine ukuze iphuculwe ibe yinkqubo entsha yolawulo lwedatha ye-3D.Ayikwazi ukuhlalutya kuphela ulwazi olusisiseko olufana nezixhobo ze-inventory, indawo yokugcina impahla, kunye nomthamo wemveliso ngendlela emanyeneyo, kodwa ikwahlalutya ukusebenza kakuhle kwemveliso. isixhobo ngasinye seworkshop ukusuka kwimilinganiselo emininzi kwaye sibonise intuitively, ukuze abaphathi baqonde imeko yemveliso ngaphandle kokuya kwindawo.
Ulawulo olubonakalayo lwabasebenzi
Ukusebenzisa i-Adecan Bluetooth positioning tool, indawo, isimo somsebenzi kunye nolunye ulwazi lwabasebenzi bepaki yonke ifakwe kwisistim. Inkqubo iya kuhlalutya ngobukrelemnqa ubume bemveliso, ukusebenza kakuhle kunye neeyure zokusebenza zomntu ngamnye kwaye zibonise intuitively, ngaloo ndlela iphucula umthamo wemveliso kunye nokukhumbuza abasebenzi abasebenza ixesha elide ukuba bathathe ikhefu ngexesha lokuthintela iingozi zemveliso, okwenza kube lula ukufana. lawula abasebenzi kwi-intanethi.
Ulawulo lwesixhobo kwi-Intanethi
Bonisa isixhobo ngasinye kwi-intanethi ukuze abaphathi baqonde imeko yokusebenza kwesixhobo ngokukrwaqula ngaphandle kokuya kwindawo. Inkqubo yenzwa ishwankathela kwaye ihlalutye ukusebenza kakuhle kwemveliso kunye nempilo yokusebenza yesixhobo ngasinye. Ngokomzekelo, ixesha elingakanani umatshini ngamnye sele ekwimveliso eqhubekayo, zingaphi iimveliso eziye zavelisa, ixesha elide lingasebenzi, kunye nexesha lokugcinwa, abasebenzi bezolondolozo kunye nezizathu zokugcinwa ngalunye, njl. Ngokuhlalutya inkqubo yedatha, kunokumiselwa ukuba kukho iingozi zokhuseleko ekusebenzeni komatshini, kwaye izilumkiso ezifike ngexesha zinokukhutshwa, ngaloo ndlela kuphuculwe ubomi benkonzo yezixhobo, ukusebenza kakuhle kwemveliso, kunye nokunciphisa ukwenzeka kweengozi zokhuseleko.
Ukusebenza okuhlakaniphile kunye nokugcinwa
Ngokusebenzisa umboniso we-3D we-scene, unokubona nge-intuitively isimo sokusebenza somgca ngamnye wemveliso, ubonise imisebenzi yemveliso kunye nenkqubela phambili yokugqiba umgca wemveliso ngamnye, nokuba isicwangciso sokuvelisa sifanelekile, kwaye kukho nayiphi na ingxabano ekuhambeni kwabasebenzi kunye nempahla, ukuze abaphathi bakwazi ukulawula ngokufanelekileyo nangokufanelekileyo umgca wemveliso.
Uhlalutyo olubonakalayo lweProjekthi
Dibanisa inkqubo ye-ERP kunye nenkqubo yamawele edijithali ukuhlalutya ngobukrelekrele imeko yokugqitywa komyalelo ngamnye, uqonde inkqubela phambili yeprojekthi, kwaye yeyiphi indibano yokudibanisa imveliso nganye eveliswa kuyo. Ukuba umatshini uyasilela, yenza uhlengahlengiso olutsha lwesicwangciso ngexesha elifanelekileyo, ukuhambisa ngokulinganayo abasebenzi kunye nezixhobo, ukuphucula ukusebenza kwemveliso, kwaye uvumele abaphathi ukuba benze izigqibo ngokuchanekileyo.
Inkqubo yolawulo olukrelekrele lwezixhobo zokuvelisa inokuhlalutya ukusetyenziswa kwemveliso yefektri yonke ngeemeko zokuvelisa imihla ngemihla. Umzekelo, ukusetyenziswa kwezinto ezikrwada ezifana nemibhobho, izithambiso, kunye nezixhobo zokusika, ukusetyenziswa kwamandla njengamanzi, umbane, nerhasi, kunye neenkcukacha-manani kugutyulo kunye nokukhutshwa kwerhasi yenkunkuma. Ngokudibanisa idatha, ukuba uluhlu lwezinto eziphathekayo alunelanga, izilumkiso ezifike ngexesha zingakhutshwa kwaye izicwangciso zokuvelisa zinokutshintshwa ngobulumko, ukuvumela abaphathi ukuba babe nombono ocacileyo weendleko zokuvelisa.
Ukucwangcisa imveliso kunye nenkqubo yocwangciso inokudibanisa idatha yembali yemveliso kunye nomthamo ofunekayo womyalelo kunye nexesha elifunekayo lokuqala lokwakha ukucwangcisa ngobulumko uluhlu lokusetyenziswa kwezinto eziluhlaza, kunye nobuninzi, umlinganiselo wabasebenzi bemveliso, kunye nenani lezixhobo zokuvelisa ezifunekayo. ukunceda abenzi bezigqibo benze ulawulo lokucwangcisa imveliso kunye noqikelelo lweendleko.